Context

Command contexts allow a vocal command to trigger the display of different cards depending on the detection context. You can create contexts to associate with vocal commands.

How to create a context?

In a project, go to "Vocal commands" and at the bottom of the page you have the button "Create a context"

Give it a name and validate.

How to complete a context?

Choose (or create) each vocal command that will be part of the context:

  • One or more triggers. They will, once pronounced, trigger the context. Subsequently, after pronouncing the vocal commands that are part of this context, the cards associated with this context will appear on your screen.

  • One or more vocal commands integrated into the context will trigger the display of a particular card, unlike the associated card that it can have as a base.

For a context trigger:

  1. Go to the vocal command in question (if it does not exist you can create it).

  2. Check the box that will identify it as a trigger and choose the context that the command will trigger

  3. A small blue arrow will then appear next to the vocal command to indicate that it is a trigger.

It is possible to put several triggers for the same context.

For a command within a context

The first feature of the out-of-context command may or may not have an associated card.

  1. Go to the vocal command in question (if it does not exist you can create it).

  2. Click on "Add a contextual display" and fill in the fields

    1. In what context

    2. Which card will be triggered in this context

  3. Save changes and voila!

A vocal command can be part of several contexts and therefore trigger several cards depending on the context.

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